Thread: [WIP] Lighthouses mod
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Old 07-11-17, 07:26 AM   #184
Kendras
Stowaway
 
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Quote:
Originally Posted by gap View Post
Wow, looks nice and as far as I can see from your picture, model's height seems about right.
Yes, all is ok, very nice model !

Quote:
Originally Posted by gap View Post
So what was the problem with the texture? The alpha channel is meant as specular mask, I hope SHIII supports it, as it can enhance visual realism dramatically. Anyway, can you send me your edited files, or tell me what you changed exactly so that I can keep working on an up-to-date version of the unit?
I don't think SH3 can support it. (Semi-)transparent pixels are converted into black.

My change : http://www.mediafire.com/file/3eaeay...LH_LaPlate.pdn

(your texture, and the correction below)
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