Quote:
Originally Posted by Badileus
This device is in the CR, to the left of the depth gauges and diving plane control.
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Okay, found them. Their labels are in Uboat7_CT.dds
Quote:
Originally Posted by Badileus
When i open a dds-file with my photoshop plugin (choosing "default size" and "load MIP-Maps"), i get this:
https://imgur.com/a/VAuGO58
I thought it is normal, so that the textures for the different distances can be changed. And how many bpp shouldt it have? Here it has 8 bpp, but when i open it with IrfanView it tells me 24 or 32 bpp. I am a bit confused...
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Okay. Before a dds file is loaded, you should be prompted with a loading option menu. You should uncheck the option 'load MIP maps', and when you save, choose to (re)generate them. In this way, whatever change you have done to the texture, its MIP maps will be always updated with your changes