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Old 08-20-17, 01:26 PM   #10
A-Ganger
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Join Date: Jul 2017
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I don't believe there is a bug, I believe you are seeing what happens to me on my MH-60R sometimes.
I made a MP game, sub (player) vs FFG, helo (player) needs to stop sub from killing FFG.

My friend played with me not too long ago on the sub. He surfaced about 2.5 miles from me and shot me with the SAM launcher (yea I know lol a sub with a SAM launcher..Never ever happened in the US Navy)

Anyway, my AC was on to shoot flares/evade..And yet they never shot 1 single flare.
Granted, by game design, AC takes evasive actions when missile locked, so "obviously" the SAM had to be locked to shoot me.

So why did the crew never shoot any flares? Same odd issue as you are seeing.

Also, I played my same MP game as the sub, got close enough to Helo and shot SAMs,, actually shot all the SAMs....
I watched the Helo shoot flare after flare....................

So, no one can explain this either and I'd guess it has something to do with the coding the game runs on and some sort of calculation that decides what happens and when or if.
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