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Old 09-25-16, 08:37 AM   #5
rentacow
Machinist's Mate
 
Join Date: Sep 2014
Location: Onakushcloud
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Had some strange activity while playing through this mission. After about 1 hour in I could not get radar contacts to properly update. Every new contact was like a sonobouys static line of bearing. The bug caused me to be unable to keep an up to date track on some contacts with the helo while I chased down others with the ship. Eventually I think it sorted its self out and I completed the mission anyway.

I wonder if the issues were being caused by the *player* MH-60 which is used in the mission for co-op play. I kind of doubt this was the cause (more likely the mess of triggers and scripts in the mission) so this is just a heads up. Swapping the helo type can be done very easily in the editor and I encourage you to do so if you intend on leaving the helo to AI/Ship control

EDIT: As p7p8 says below there is only the -player- type of MH-60 for the FFG, so that should work just fine.


Guardian 1 is your eye in the sky!


Last edited by rentacow; 09-25-16 at 01:01 PM.
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