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Old 11-19-17, 06:54 PM   #12
Barleyman
Gunner
 
Join Date: Jul 2002
Location: Finland
Posts: 99
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Quote:
Originally Posted by ET2SN View Post
BTW, if you think I'm being cagey- wait until you install Reinforce Alert in DW.

Things are a LOT harder now, no one has a tactical advantage. I've gone back to the basics to try and figure out some new strategy.

In real life I qualified on a diesel boat then went to a 688 and RA is still kicking my backsides.

Oh, on the whole nautical mile vs kilometers thing- look at how a nautical mile is defined. As long as there are 24 hours in a day, knots make more sense.
I already did put it in. I started with 688 Hunter Killer so vanilla doesn't quite do it for me. I had forgotten about these tricks with key values in floor and magic button sequences to alter behaviour..

This is just something of an ongoing gripe, I've read all these "torpedo evasion" guides but none really address the scenario when you get a splashdown etc. I know it's a bad situation but at least there should be some sort of SOP for up to the creek without a paddle scenario.
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