Quote:
Originally Posted by DarkFish
not sure but it seems there's something wrong with the uv map.
It says there are too many texture coordinates, so I guess either the model has so many texture coordinates S3D can't handle it or there are more texture coordinates than there are vertices.
Try resaving the model, sometimes when I import a model S3D gives an error until I resave the model.
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tried... gave the same screen...
first time ever this happened to me !
keltos