Thread: [WIP] New flag animation ?
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Old 03-29-17, 04:12 AM   #32
Anvart
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Join Date: Jan 2006
Location: Russia ®
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wolf_howl15


Do you really think that I do not know?

Quote:
Originally Posted by Anvart View Post
S3D perfectly packs up a series of poses to the animation file ... type '0500' - MeshAnimationData (© skwas)
I think maybe you do not understand my idea... so I will try to explain it...
For creation and testing new animations for the new body, enough get them in the format of 'MeshAnimationData' (© skwas) - '0500'.
After successful testing, you can transform the animation into engine format for these objects 'MeshAnimationData2' (© skwas) - '0580'.

... and not bad (OFF/POS) heads:
 
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Alex ®


Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 04-30-18 at 06:39 AM.
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