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Old 09-06-17, 04:31 PM   #1361
iambecomelife
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Quote:
Originally Posted by rudewarrior View Post
I think it does.

If I am reading the correspondence correctly, it seems to me that the displacement correction mod was actually moving MFM away from WAD.

It seems to me now that what IABL was doing was using displacements in the .sim files to make the ships behave a certain way in the game. At the same time, he was using the .cfg files to do the best he could with historical accuracy of the ships stats IRL.

So, IMO it seems that it would be best not to use the "fix," and it never was really in the first place as it would make the ships behave differently than what IABL intended, for good or ill (which at this point is unknown).

Unless someone can say with certainty this mod is useful or does in fact improve on IABL's work, I think I am going to remove this particular ingredient from my soup!

Thanx Fubar.
You're correct about my work in the .sim files - I was trying to get large tankers and other ships to stop bobbing like rowboats. As you know, the wave dynamics in SH3 aren't correct, and ships rock too much.

The latest version of the MFM removed these .sim changes. (In addition to NOT solving the wave action problem, my changes to the .sim file caused ships to maneuver badly.)
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