View Single Post
Old 05-12-17, 03:29 PM   #24
Vatis1982
Seaman
 
Join Date: May 2017
Location: Piraeus Greece
Posts: 34
Downloads: 27
Uploads: 0
Default

Quote:
Originally Posted by Bubblehead1980 View Post
I've long felt that The depth charges(as were in stock) are the problem not the AI. They way they are set to offer the "killing blow" is the problem. Depth charges were not precision guided weapons as we know, basically they beat a sub into submission, damaging key systems until overwhelmed and forced to surface or lose control of boat due to pumps failing etc. Rarely did the "golben bb" score one hit that finished em off. It is one reason so many US boats made it back albeit damaged heavily and severely in some cases.I created a mod that remedies this.

I suggest before going to dealing with dumbed down AI, try my depth charge mod. Just enabled after TMO via JSGME.


http://www.subsim.com/radioroom/down...o=file&id=4201
Thank you.I will try it also.
Vatis1982 is offline   Reply With Quote