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Old 03-07-19, 03:10 PM   #2
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by glaude View Post
Hello,
In SH3, are the ammunition quantities of the ASW ships taken into account by the game?
That is, if a Flower corvette has 40 submarine charges, it will stop launching after these 40 charges or will continue even though theoretically it does not have any anymore.

Regards
Yves
Hi glaude,

yes, DC and other ammo loadouts are taken into account, though vanilla figures are not very accurate. There is a mod project by padi addressing this aspect of the game.
Other than that, you should be aware that there is a limit of 8, 16 or 20 km from the player submarine (depending on the atmosphere mod you are playing with), beyond which any unit is treated by the game as a mere point. If a ship or aircraft falls temporarily beyond this limit, or if you save and reload the game, all units (except the player sub) will receive a full ammo loadout and they will get their damage reset to zero.
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