Quote:
Originally Posted by propbeanie
So besides the several duplicate names I've found, the DeleteOnLastWaypoint settings, and a few other nigglies, apparentlyt the StartTimeInterval settings "overlap" the transition from "ID= Beginning" to "ID= EarlyWar" to "ID= MidWar" to finally "ID= LateWar" is probably the main culprit. I almost agree, though I have not proven it conclusively. Hopefully, you will shortly! Usually, when there is a mistake with those dates, the game crashes on loading the menu, but maybe not if it's the last one, which "ID= LateWar" first shows on the Beginning of 1944 Start...
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Here are the date ranges that suspend the issue.
[CareerStart 7]
ID= LateWar
NameDisplayable= Beginning of 1944
StartTimeInterval=1944-01-09, 1944-01-15
[CareerStart 8]
ID= LateWar
NameDisplayable= Middle of 1944
StartTimeInterval=1944-06-07, 1944-06-15
[CareerStart 9]
ID= LateWar
NameDisplayable= Beginning of 1945
StartTimeInterval=1945-01-18, 1945-01-31
Note: "StartTimeInterval=1944-12-15, 1944-12-15" also suspends the issue. I have not tested backwards from "StartTimeInterval=1945-01-01, 1945-01-15" (The default). Since "StartTimeInterval=1945-01-01, 1945-01-01" does NOT suspend the issue the dates would necessarily begin in Mid December and end in Late December 1944.
Start dates of;
1944-01-08
1944-06-06
1944-01-17
Do NOT work.
I say "suspends" the issue rather than "fixes" the issue because the act of saving or loading a game DURING a month long, or longer, career may also be subject to the issue, or may indeed, suspend the issue. I haven't tested that to "exhaustion" yet.
That being said, however, a quick test of a Career started Jan. 1 1944 (in the BAD range of dates), save games made on both Jan. 17 (within the range of BAD dates) and Jan 18 (within the range of GOOD dates) both failed on the reload. So, it appears unlikely that save game date ranges can be cycled in or out of during the course of the length of a Patrol. That would be good news!