Thread: [WIP] Lighthouses mod
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Old 08-11-17, 07:05 AM   #514
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by Kendras View Post
To be sure, try to replace 1,8 by 1,6. If it is 16 meters, then the effect will always be visible, even with windspeed at 5 m/s. If it is 1,6 meters, then the effect will be more or less the same.
I already made some tests: GenHeightControl is relative to the soil/seabed level. That means that we will need several copies of the effect, each with different Min/Max settings, depending on the sea depth at the location that different lighthouses will be placed at.

Quote:
Originally Posted by Kendras View Post
Mmh, i don't see any link. What did you change ?
Sorry, my bad

http://www.mediafire.com/file/1fpa9b...2_-_Patch_4.7z

Randomized a bit the effect, and made it to be affected by wind force/direction
I am currently working at another version of the effect having two splash particles: shorter splashes for waves higher than 1m asl, and higher ones for waves higher than 2m asl. It looks cool so far, I will post it later
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