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Old 07-06-15, 10:31 AM   #6895
Sailor Steve
Eternal Patrol
 
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Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


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Everybody has their own list of favorite mods, and no two are the same. My personal list has been tested thoroughly by and for me, but it can't just be downloaded and installed. Many mods have to be tested and made to work with each other. It's never easy.

Here is my current list:

Permanently Installed:
GWX 3.0
Hardcode Fixes - h.sie

JSGME Permanent:
GWX 3 Wil, St Naz and Schluese and other units v7 - Bigboywooly
New Lorient - Alfred Keitzer
Remove GWX Compass - ichso
Simfeeling 6-Dials Mod - FLB-Sale_U-999
Anschütz Kompass - Leitender
Open Hatch Mod - Diving Duck
New Interiors 2.1D - FlakMonkey
Open Hatch Conning Deck Cam Fix - Diving Duck
TMTv2+ThomsensShips v4.4 for GWX3+Xtra Ships
Assisted Plotting Mod - Observer
Waterstream+Exhaust Kombimod v2.3 - Rubini/Racerboy/h.sie
Waterstream+Exhaust Combi - Single Exhaust for Type II - rs77
Wooden_Lifeboats_Mod-1.1 - Iambecomelife
SH4 Maptools for SH3 - Latemail
GWX DFa Flags and Pennants 2010 - Anvart
FM30_UpDown - Anvart
FM NI Fix for FM30 UpDown - FlakMonkey
h.sie's Colored Hull Integrity Indicator
Sound My Way - From several sound mods
Das Boot Sound Mod SH3 - Sailor Steve, based on
'Projeckt Schwertfisch', by the SH2 modders
DBSM SH3 Speech Fix - Sailor Steve
Ultimate Aircraft Sounds - AOTD_MadMax
Spirit of Machines - Einbecker
Torpedo Fire (German) v1.02 - Ktl_KUrtz
Das Boot Officers - AILantic
Small Moon - AILantic
No Rank on Crew - Dertien
Das Boot Clothes - lafeeverted
Clean Nav Map - Don't know
English-To-German Names - Phoenix3000
Historically Accurate U-Boat Emblems - Conus
Halo Not Visible Through Body - Anvart
Port People - Pascal
Realistic Blueprint Damage Screens - Pascal
Remove Station Labels
SH3 Color Icons - Capt. Teach
Modified Searchlight Beams - OneLifeCrisis
U-Boat Bases Map with New St. Nazaire - meduza
Head 04 Fix - Anvart
SH3 Officer Faces
Aces' Modified Headphones
Aces' Crew On Deck Stand Alone GWX
Clearsky Clouds - Rubini
A-I Class Destroyers - The Frog
J-Z Class Destroyers - The Frog
Torpedo Damage Final - Ocean Blue
Tuddley's Barracks Screen
GWX Turm Lights Fix - Privateer/Jimbuna
KB's Diesel Sound Mod - kristenburnout
No Continuous 'Ship Spotted'
Torpedoraum Typ II - MCHALO12
Seabed Repair Mod - Mikhayl
Searchlights Removed - schlechter pfennig
SH4 Effects for SH3 - Racerboy/TheDarkWraith
Merchant Fleet Mod - Iambecomelife
Rick's Alternate Rec Manual - Rik007

JSGME Temporary (change with campaign and location):
SH5 Water for GWX 0.9 20 Km - Rik007
Type VIIa Features - Wreford-Brown
VIIB Early War Skin - Sledgehammer427
Type IIb AI Camo - Sean (changed to IIA)

SH3 Commander:
Ship Names Mod - Sailor Steve
Loading Screens Mod - Sailor Steve
Variable Trim, Variable Torpedo Depth, Variable BdU Judgement
on Neutral Sinkings - all by BigWalleye

I always reinstall my own set of premade SH3 files when I'm done with everything else:
Cameras
Commands_en
Dials
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