Quote:
Originally Posted by skwasjer
@LukeFF: Yea, I think they are in particles.dsd. Look for a SoundSource controller or something like that. If you're gonna add a new sound, you'll also have to add an entry in the sh.sdl file.
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Yeah, I've looked at that file, and I know what sound is used for the flack guns and which one is used for the deck guns. Question is, how do I assign those sounds to a particular sound? From the looks of the file it doesn't look like it's possible.