Thread: NSS Blackwolf
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Old 07-03-09, 07:02 PM   #20
Silverwolf
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Join Date: Jul 2009
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Well the torpedo storage for this guy is not like that of a nuclear sub. I also thank you for mentioning that because that has been something I've been trying to fix since I started editing the files. I did find the thread on here that says how to do it. The load out for the bow is supposed to be only 4 tubes and 8 storage. However the stern was supposed to have 4 storage. Also you have to take into consideration that this thing has two main guns with 3 barrels and 12 broadside cannons. That's 15 weapons that need ammo.

If you can follow this little tut you can add more torps if you wish to do so.

1. open the blackwolf.sim file with s3d.
2. locate the wpn_SubTorpedoSys slot and expand it.
3. find the rooms tab and expand that, you'll see slots for aft and fore.
4. expanding either of those tabs shows the torp sotrage for each compartment.
5. right click on the slot will give you an option to add an array item.

You can add as many as you want.

After that you need to open the blackwolf.upc and you need to find these sections of data.

[UserPlayerUnit 1.Compartment 1.Bunker 1]
ID=SternTorpedoRoom
Capacity=2
IDLinkAmmunitionIntervalDefault1= NULL, NULL, Mk14Torpedo, 2

[UserPlayerUnit 1.Compartment 5.Bunker 1]
ID=BowTorpedoRoom
Capacity=8
IDLinkAmmunitionIntervalDefault1= NULL, NULL, Mk14Torpedo, 8

Then all you need to do is make the numbers match up with the ammount of storage torps from the .sim file and you're good to go.
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