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Old 06-01-10, 10:08 PM   #37
Plunger
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Join Date: May 2010
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I am using I am using Windows 7 64 OS, Sapphire ATI Radeon 5770 1024GB GPU, 22 inch Acer P223W monitor, VGA connectivity with a VGA to DVI adapter, on a native resolution of 1680X1050, with no option of scaling in ATI Catalyst Control Center (10.5) and I am having the same problem as Recce, "erect eggs" effect. Anyway, one weird thing is that when I was using ATI Catalyst 10.3 and before starting my game I've changed my Acer monitor resolution to 1360*768, the game worked perfectly. I didn't had any of the two kind of eggs anymore when I did that. But it's frustrating, annoying and weird in the same time that this is possible with an older driver and it isn't with a newer one. And I would really like to stick up with the newer one from some reasons.

I must also add that with your "dll_widescreen_v1.1" mod the images are not deformed (probably because have a native resolution of 1680X1050), but the lack of a custom GUI for 1680X1050 is annoying, so it's not playable from my point of view.

Finally, here's my log at 1360x768 (with ATI Catalyst 10.5 installed on my system):

Quote:
Main::ReadConfig()
------------------------------------
ini Global DebugLog = 1
ini Global Screenshot = 0
ini Engine DisplayWidth = 1360
ini Engine DisplayHeight = 768
ini Input Key Menu = -1
ini Input Key Effects = -1
ini Input Key Screens = -1
ini Effect ShaderPath =
ini Effect SkyShader = 0
ini Effect CloudShader = 0
ini Effect WaterShader = 0
ini Loadscreen enable = 0
ini Loadscreen maxscale = 1
ini Loadscreen tx = 0.016350
ini Loadscreen ty = 0.000000
ini Loadscreen sx = 0.000000
ini Loadscreen sy = 0.000000


---------------------
SH3 enhancer dll loaded
---------------------
Direct3DCreate9(32) succeeded...
Hooked Direct3D9 interface: 0x22907e0 -> 0x670fa0
------------------------------------
d3d9_int::CreateDevice() -> GetAdapterDisplayMode() results
------------------------------------
D3DDISPLAYMODE Width = 1024
D3DDISPLAYMODE Height = 768
D3DDISPLAYMODE RefreshRate = 60
D3DDISPLAYMODE Format = 22

------------------------------------
d3d9_int::CreateDevice() -> Create Parameters
------------------------------------
BackBufferWidth = 8
BackBufferHeight = 8
BackBufferFormat = 22
BackBufferCount = 0
MultiSampleType = 0
MultiSampleQuality = 0
SwapEffect = 1
hDeviceWindow = 65552
Windowed = 1
EnableAutoDepthStencil = 0
AutoDepthStencilFormat = 0
Flags = 0
FullScreen_RefreshRateInHz = 0
PresentationInterval = 0
------------------------------------

CreateDevice() failed -> D3DERR_INVALIDCALL Adapter=0

Direct3DCreate9(32) succeeded...
Hooked Direct3D9 interface: 0x22907e0 -> 0x670fb0
------------------------------------
d3d9_int::CreateDevice() -> GetAdapterDisplayMode() results
------------------------------------
D3DDISPLAYMODE Width = 1024
D3DDISPLAYMODE Height = 768
D3DDISPLAYMODE RefreshRate = 60
D3DDISPLAYMODE Format = 22

------------------------------------
d3d9_int::CreateDevice() -> Create Parameters
------------------------------------
BackBufferWidth = 8
BackBufferHeight = 8
BackBufferFormat = 22
BackBufferCount = 0
MultiSampleType = 0
MultiSampleQuality = 0
SwapEffect = 1
hDeviceWindow = 65552
Windowed = 1
EnableAutoDepthStencil = 0
AutoDepthStencilFormat = 0
Flags = 0
FullScreen_RefreshRateInHz = 0
PresentationInterval = 0
------------------------------------

CreateDevice() failed -> D3DERR_INVALIDCALL Adapter=0

Direct3DCreate9(31) succeeded...
Hooked Direct3D9 interface: 0x22907e0 -> 0x670c58
------------------------------------
d3d9_int::CreateDevice() -> GetAdapterDisplayMode() results
------------------------------------
D3DDISPLAYMODE Width = 1024
D3DDISPLAYMODE Height = 768
D3DDISPLAYMODE RefreshRate = 60
D3DDISPLAYMODE Format = 22

------------------------------------
d3d9_int::CreateDevice() -> Create Parameters
------------------------------------
BackBufferWidth = 1024
BackBufferHeight = 768
BackBufferFormat = 21
BackBufferCount = 1
MultiSampleType = 0
MultiSampleQuality = 0
SwapEffect = 3
hDeviceWindow = 1444128
Windowed = 0
EnableAutoDepthStencil = 1
AutoDepthStencilFormat = 75
Flags = 1
FullScreen_RefreshRateInHz = 0
PresentationInterval = -2147483648
------------------------------------

------------------------------------
CD3DManager::CD3DManager()
------------------------------------
BackBufferWidth = 1360
BackBufferHeight = 768
BackBufferFormat = 21
BackBufferCount = 1
MultiSampleType = 0
MultiSampleQuality = 0
SwapEffect = 3
hDeviceWindow = 1444128
Windowed = 0
EnableAutoDepthStencil = 1
AutoDepthStencilFormat = 75
Flags = 1
FullScreen_RefreshRateInHz = 60
PresentationInterval = -2147483648
------------------------------------

---------------------
SH3 enhancer dll disabled
---------------------

Last edited by Plunger; 06-01-10 at 11:36 PM.
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