@ Artur,
Yes Uekel is correct.
When you start a new campaign (or progress to a new one) there is a very large amount of data being read and written.
All campaign info, player info etc.
Also at the very start every port in the game will send its first ship/convoy out. This means there is a large demand on your PC.
After a while the ships/convoys will stagger themselves but at the very start they set off all at once.
(I am looking at time delays for ships/convoys and will add this with a later version)
So following what Uekel is suggesting - removes all the other system heavy stuff from mods that do not need to be installed at campaign start.
So do follow this guide as I am sure it will help your issue:-
Quote:
Hi mr.artur!
Do you also have tried this?
Quote:
- start a new campaign with only these four mods (thus all campaign data is loaded)
- go ca 30 m from the U-boot bunker
- save game
- restore familiar mod-configuration
- this 4 (or 5) mods on top
- start game again and call just saved game
Just at the start of the campaign, many resources are needed. And it comes with many new objects in the harbor.
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