Thread: [WIP] Lighthouses mod
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Old 02-03-17, 09:17 AM   #81
Kendras
Stowaway
 
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Icon2 Results of tests

So, I placed your reef model and texture in my first mod. The file is placed in data/Terrain/Location, and placement written in data/Terrain/Locations.cfg. I have reworked your 3D model : 150% on Y axis, and 0 height at sea level. In Locations.cfg, if I set "On land=true", then the reef is not visible at all in game. So, I let on "false".

In GAME:

Here at depth = -17 m
(checked in Mission editor). Note that the texture is not applied, the land is grey, but with a stone aspect.

 

Above water:


Under water:


Under sea bed:



Now, at depth = -28 m, and specular mask deleted. The same texture is applied above and underwater. Other thing : the sea surface is the same on the reef:

 








Crash test OK:

 



"Ouch !"



"Help, we are stuck !!! The boat is flooding !!"
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