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Old 02-06-06, 07:01 AM   #13
Driftwood
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Join Date: Apr 2004
Location: Western NC
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<S>Sorry Fish. I will try to be more specific. I'll use the diving sequence as an example. When you are on the surface and order your boat to dive this triggers several separate sound files that play in the same order every time. "Dive, Dive"......."All main ballast tanks vents are shut"........"All compartments report conditions normal on the dive"......etc. The file names are like E_COW_01, E_COW_02, etc. There is some programming somewhere (an .ini file, .txt file, etc......I'm guessing here) that establishes which of these sound files are played when a certain event happens and what order they are played in. I am not speaking of sound files that are used in map making and only play when you use those maps. Like your famous WF sounds that I and other Seawolves enjoy tremendously! I am speaking of those sounds that are played by the game all the time, no matter what map you are diving. Thoughts?
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