Quote:
Originally Posted by KilooliK
So I downloaded the newest RA mod. Ive been a subsim fan for years and played the 688 hunter killer sim since its release. I just recently started playing DW back in june. Great sim.
I played exclusively with the Kilo subs on the stock DW and was looking forward to playing them in the new RA mod. I love the Kilo stealth and the challenge it offers with a smaller payload of weapons compared to bigger subs (688/Akula) and no towed array. I feel the Kilo broad/narrow band sonar is easier to read contacts and classify, as well.
After downloading RA and playing, I quickly learned that the Kilo subs are very inaccurate with its weapons. Missiles and torpedos. I once fired my entire payload at an Oliver Perry and didnt hit it one time. 10 missiles and 8 Uset 80 torpedoes. Not 1 hit. Like literally, a 10% hit rate or less on average. The Uset 80 torpedo cant hit sh*t, no matter what setting you input. The Test 71 torpedo is a bit more accurate with its wireguided ability. About a 50% hit rate. When I engage a boat with a missile, the missile always flies by/above or a mile off target. Even on a snapshot. Ive tried wide/narrow presets and nothing works. I play with autocrew on sonar/tma, but not on weapons. I like to select my weapon presets. Ive read the RA manual on the new weapons and input the correct settings. I jumped in a Akula lll and quickly dispatched an Oliver Hazard Perry with a pair of missiles.
What is going on with the Kilo's? I also notice that a contact will jump around on the nav map before or after engaging the target. Sometimes making my weapon presets worthless. What is that about?
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Welcome to Kilo life
The jumping around is the auto-TMA working on its solution. To aid your auto-TMA in developing a solution, be sure to get sonar data on a few separate bearings (in order to get different bearing rates on the contact) before engaging. I know you said you're checking the weapons manual, but double check that your ceiling settings (which can program the torpedo) are correct.