Thread: [REL] FOTRS Ultimate Project
View Single Post
Old 08-23-18, 03:12 PM   #6510
torpedobait
Ace of the Deep
 
Join Date: Feb 2004
Location: Colorado
Posts: 1,057
Downloads: 397
Uploads: 0
Default

Quote:
Originally Posted by propbeanie View Post

Can you look in your log, and tell what date it was that you left Pearl with the Balao, and do you know what that first assignment was? Pearl boats look to have enough mission assignments, while Fremantle-stationed Balao boats only have (had) five, which would then (in theory) repeat area assignments, and give the player other missions there not done yet. Generally speaking though, you would end up with a "Mission Objective not found" error, or repeating East China Sea area missions if it ran out of "chores" for you and your crew...

Does the "Lite Fog" seem to work OK, or do you get heavy fog? What is the enemy AI Visual like in it? As a side note, that overwrites the FotRSU scene.dat file, and has a few changes in it, which could well influence more than you realize, besides just the "fog" dds file. Make a back-up copy of your Save game folder, and then try backing off the "Lite Fog & 300' Visibility" mod, and see if that mission might possibly run - though it's liable to trash everything until you start a new career, or put everything back...
As I said, I arrived at PH on 12/3/42. Left PH on 12/23/42 for Area A2 to await further orders. Returned to PH 2/21/43.
Next patrol left PH 3/13 for delivery of agent to Akkeshi, Hokkaido. Patrol ended 4/9/43;
Transferred to Midway 4/9
Left Midway for Area Abridge on 4/23, returning there on 5/28
Left Midway for Area 4 on 6/16/43, returning on 7/14/43
Transferred to Asiatic Fleet (Perth-Fremantle) on 7/15/43
Ran 6 successful patrols out of P-F until hitting the fatal one on 6/13/44.

Have never noticed a problem with the Lite Fog mod; sometimes the fog makes no difference. Visibility is usually down to 300-400 yards at best when fog is heavy, even with the mod. What I really like about it is the underwater visibility - maybe a cheat of sorts, but it does make it easier using the external camera to watch as escorts (and depth bombs) approach, although the tougher escorts under v071 seem to kick the cans out farther and are much harder to evade.

I will try to start the mission again without the mod and report back.

UPDATE: Removing the Lite Fog etc. mod had no effect. Game crashed after launching the mission, same as before.
__________________




Run Silent, Run Deep, and Sink 'em All
torpedobait is offline   Reply With Quote