I donīt think the issue in Cold Waters is that people need a casual aproach and feel cheated by sonar but the somewhat inconsistent and rather dumb limitation made by the devs that your sub is only able to enter a combat encounter at a max range that often leads to you instantly getting detected.
Instead of raising the encounter range they simply and dirty limited passive sonar range. However active sonar still is able to detect you immediatly in the first seconds of scenario start.
Killerfish Games and logic...
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