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Old 07-18-07, 06:26 AM   #162
switch.dota
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Join Date: May 2007
Location: Romania
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I really like the idea of sinking ships by flooding, but splitting a ship in half and not being credited for destroying it is slightly annoying. I'm wondering if it would be best to actually try and balance HP sinking and flooding sinking - with a heavy emphasis on the latter. I mean it should be possible to sink a ship through sheer damage, no?
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