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Old 03-22-15, 03:13 PM   #20
sharkbit
The Old Man
 
Join Date: Apr 2008
Location: Denver, CO
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Any good ideas on how to simulate this in game? Obviously you can't make ships stop in game.

I use dice rolls a lot to simulate certain in-game things(time to refuel at supply ship/milk cow, time to dive when faced with an incoming aircraft, etc.) and I've toyed with the idea, when faced with a prize rule situation, of stopping and waiting, or maybe following, a neutral cargo ship for a random number of hours. I haven't really implemented anything as my careers are late war right now.

I've played around a little bit with the JFO mod but never really implemented it as of yet. It looks like a great mod though.
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