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Old 10-13-18, 05:34 AM   #10942
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by ArnoldR View Post
It's a general rule that ships have their flag at stern when anchored, or leaving/entering harbours. But when they are in high seas, they put the flag at the top of a mast. On your picture, we clearly see that the ship is near land, so probably leaving/entering harbour, or even doing trials (from the waterline, we can deduce that the ship is not carrrying any cargo). Moreover, during war and sailing into convoys, the merchant ships have no reason to raise a flag in high seas, except if they are from neutral countries.
Good remark. In that case it might be more correct for vessels marked as "coastal" (type 104), that are usually found in the territorial waters of each country, to have their ensigns hoisted to the topmast, and for all other ship types, that we usually chase in open seas, not to have any ensign at all.
On the other hand, kendras, a fellow subsim member mostly active in the SHIII modding subforum, showed to me that loadouts (as used for aircraft) are also possible for ships. If we could move the flag bone from its (fixed) position on each unit to a dummy library object, and create in its place several equipment bones in the appropriate positions, we could then create different flag (/ navigation lights?) configurations to choose from in campaign files: for neutral ships or ships owned by a belligerent country, for moored vessels, or for ones that are sailing in home waters or in open seas.
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