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Old 03-06-06, 06:47 PM   #16
SeaQueen
Naval Royalty
 
Join Date: Jun 2005
Location: Washington, DC
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Quote:
Originally Posted by Bill Nichols
You can specify a max speed to force the player to use correct search tactics.
I think that's a lot more along the lines of what I'm thinking of, but I'd prefer not to FORCE the player to do anything. If the player wants to hang themselves, they should be able to do it. I wish there was a way to do things like reference the maximum sensor range against a target, or what not, and do the math so that you could actually calculate the sensor area covered, and have it spend on all the variables involved.
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