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Old 11-29-16, 11:40 AM   #3509
nionios
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Join Date: Nov 2013
Posts: 150
Downloads: 82
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Quote:
Originally Posted by SpaceGhost1701 View Post
With respect to the mod makers, having to manually edit the key commands to raise the snorkel is very annoying. If TMO can add a button to raise a radar mast, it seems very odd that something similar wasn't done for the snorkel.

Likewise, having to go to the attack map to manage the torpedo settings is cumbersome, especially when you need to fire off a quick shot against a charging escort.

As for getting in trouble for attacking neutrals...you're playing as Nazis Germany. And if a neutral is running in a convoy with ships from combatant nations, it should be fair game. I've read numerous memoirs from U-Boat crews and they rarely cared if they attacked neutral merchants.

Overall, a fine mod, but some careless touches and aspects that make me think some on the mod team are hardcore wehraboos.
Why do you mind about snorkel?It doesn't have any actual effect in the gameplay.
KiUB mod offers you torpedo settings on periscope view.
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