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Old 05-07-19, 04:31 PM   #34
JU_88
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Join Date: Jan 2006
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Quote:
Originally Posted by SubV View Post
Basically, what most needed is a new SH3, with state-of-the art graphics and optional multiplayer. More ships, more variations, maybe some elements of procedural generation and/or dynamic campaign.

I don't think we can mod this to a playable state. At least, not yet.
I don't know about most, but there is certainly a faction who wanted that.

And yeah what you are witnessing with Uboat is a game with roughly the same scope and depth as SH3, but how long it takes for a team of 3 to complete and polish what a team of about 30 made previously.

The only advantage Deepwater has is that they did not have to build the games engine from the ground up as they went with Unity. otherwise compared to UBI's manpower, funding and resources they are disadvantaged in every way imaginable.
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