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Old 09-23-13, 01:38 PM   #67
plj
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Join Date: Sep 2013
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Quote:
Originally Posted by Mikemike47 View Post
The TDW****.dll files do not come from the TDW patcher but from TDW's New UIs for TDC.
I know .. what I did is create a folder in my JSGME 'MODS' folder for the generic patcher, installed all my mods except that one, copied over the TDWUtils and FileUtils.dll to that generic patcher folder in my JSGME 'MODS' folder, including any missing .act files.

At this point my generic patcher folder contains the current state of my gamefiles, including the .exe and any and all files acted on or needed by the generic patcher.

I now use the patcher, and enable/change whatever I want and close the patcher.

Now I use JSGME to install the 'mod'.

Whenever I want to add or remove a mod, I first disable the 'patcher mod', which should bring my game folder back to pre-patch state, and then I disable/update the rest of my mods.

The goal is to keep it relatively easy to plug stuf in or change things, without going full FUBAR all the time and needing to keep a copy of a clean SH5 install to revert to every time I screw up :p
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