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Old 03-18-15, 11:51 PM   #492
TheGeoff
Planesman
 
Join Date: Jul 2008
Location: 37°47'S 144°58'E (Melbourne, Australia)
Posts: 197
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Enemy ships do search for the player if you are detected, but I think the main problem is they give up too easily. At the moment they simply travel to the place where they last detected you, take a quick look around, then return to whatever they were doing. I'll try to make them search more intelligently in the future - using search patterns, cruisers launching ASW helicopters, etc.

I'm also planning to simulate the active sonar on enemy warships more thoroughly in a future update. Hearing the pings of enemy destroyers searching for you is a vital part of any sub sim

Real time mode is also planned - it will probably be added as an optional feature in the next update.

If you would like to make a donation, you can send it through Paypal to subcommandergame@gmail.com.
Thank you!
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