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Old 07-06-07, 03:25 PM   #5
WernerSobe
Commodore
 
Join Date: Jul 2006
Posts: 625
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Quote:
Originally Posted by leovampire
All the hit points and Armor levels have been adjusted to more where they should be for all ships and effects have been added to show explosions for certain things that are hit and slower sinking times and a variety of sinkings according to the damage they have taken to what part of the ship. Originaly The Yamamoto had hit points and armor like a Freighter now it is the strongest ship in the Jap fleet and with the simulated oil and fuel loaded into tankers when you breach a cargo hold KABOOM and it will sink with a trail of ocean surface fires behind it until it stops drifting.
no this mod does not change anything with hitpoints and armor levels. It just makes ships sink in different way. Not by hitpoints but by flooding.
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