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Old 12-15-07, 04:12 PM   #14
klh
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Join Date: Jan 2002
Location: Indiana, USA
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Quote:
Originally Posted by jimmie
BTW, I like your rec book very much! I want one Using lots of external physical material gains immersion a lot. You can gather all information except range with real tools (have a stopwatch?).
You can find the recognition book on Terrapin's website (http://ubrsdlc.realsimulation.com/), but it appears to be down right now. If we can get his permission, I would be glad to put it up on FileFront. It takes some work to put together, but it adds a tremendous amount to realism. I've also got some printouts of real Kriegsmarine maps (not the gamey one that came with SH3) that add a little bit to the realism.

And no, I do not have a mechanical stopwatch yet. I can't seem to find one for a reasonable price.

As for range, I'm hoping to find the time to create a table or whiz wheel that allows you to calculate range knowing mast height and degrees in the periscope/UZO (by counting the ticks in the reticle).
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