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Old 02-17-18, 04:45 PM   #172
wizardmatt
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Join Date: Jan 2008
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Quote:
Originally Posted by LGN1 View Post
Hi,

if you open the file 'TDW_Ship_Plane_Fire_Damage_v1_4_SH3.dat' with S3D you can see the nodes 'Small_fire_damage' and 'Large_fire_damage'. Their parent nodes are the large fire (#Fire_big) and small fire (#Fire_small) effect in the file particles.dat.

Copy the two nodes 'Small_fire_damage' and 'Large_fire_damage' with all sub-nodes to the file particles.dat. Take care that the index of the new nodes is lower than the index of the FastParticleGenerator of the nodes (#Fire_big and small). Then remove the nodes from 'TDW_Ship_Plane_Fire_Damage_v1_4_SH3.dat'.That's all.

Best, LGN1

PS: You can also add a new node to the large fire (#Fire_big) and small fire (#Fire_small) effect in the file particles.dat above the FastParticleGenerator and use their IDs as parent IDs for the 'Small_fire_damage' and 'Large_fire_damage' node in 'TDW_Ship_Plane_Fire_Damage_v1_4_SH3.dat'.
Sir, you are a legend. I've not begun a career yet, but in all my testing in the Naval Academy naval artillery tutorial, your fix is working like a charm. Thankyou
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