Hello,
I would like to create a very long beam for the land searchlights. The problem is that the 3D model of the beam is not properly mapped with the texture. Have a look :
So, I would like the texture to be placed correctly on each rectangle which compose the beam model.
Moreover, it seems that a kind of shadow is applied on the model, and I would like to keep this effect. I have added a blue color in order you can see that better :
About the basis (the small circle on the searchlight's head), it has to be plain white (no modifications to do) :
Anyone to do this little work ?