Quote:
Originally Posted by Jeff-Groves
Your Blender obj files have subset1 before subset0
I suspect that is the problem.
To reverse the way they are packed in the file you need to save only Subset0 to an obj file.
Then import subset1 to that file and save.
That should reverse the way they are in the final obj file.
It worked like that in 3D Max anyway.
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Thanks Jeff,
I tried your method and I'm happy to report it worked like a charm
This means
civilan version of Armed Trawler coming soon