Thread: [WIP] new Dido
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Old 11-22-17, 06:15 PM   #18
Wise
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Join Date: Jun 2012
Location: St.-Petersburg
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ah, now I understand you.)
Yes, blackout of the AO-map probably insignificant shortcoming. But.. For example, in night-time this nuance, seems to me, has advantage when the ship in the dark of night becomes more imperceptible, as in reality.
Maybe, it would be possible to try to make the AO-map in the Photoshop is slightly lighter, than an automatic render of ambient occlusion. Thereby, white colors won't lose brightness and, at the same time, there will be a some semblance of shadows.
Nevertheless, your ships are fine in any kind. and, undoubtedly, play a huge role in SH improvement.
You have now no right to stop work on new projects. Remember that.
My great respect.
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