Thread: [WIP] new Dido
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Old 11-22-17, 02:53 PM   #17
the_frog
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Join Date: Nov 2010
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Hello Wise,

I just noticed that what I wrote is probably easy to misunderstand ... sorry for that.

I know that the single AO map can go also with multiple textues. I have a copy of your re-work of the J class .

What I meant: I can prepare an AO that includes one camouflage scheme, with the shaddow effects fitting the colours. Or I use one AO with mutiple textures as you did. That latter results in a slight overall darkening. The effect is little visible with dark colour schemes under overcast sky. Light colours, especially in bright sunshine, appear more dark, which I do like much. I prefer white to be white and very light grey to be very light grey.

Or in other words, I do not like the dark and gloomy appearance of models having AO maps in SH3. I usually remove all AO maps. I even did with your M04B and MX04B freighters
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