View Single Post
Old 10-03-09, 08:38 PM   #2
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

Some quick FAQs...

I AM RUNNING VISTA AND JSGME WON'T WORK!
The Help file is your friend:
Quote:
- MICROSOFT VISTA USERS: If you are running the Generic Mod Enabler on Vista and are having problems with mods "taking" (the usual symptom is that the MODS folder itself is not created when the Generic Mod Enabler is first run), then simply right-click JSGME.exe in Windows Explorer and select "Run as Administrator". Alternatively, right-click JSGME.exe and select "Properties". In the properties window select the "Compatibility" tab and check "Run this program in compatibility mode" and in the box below select "Windows XP (Service Pack 2)". In some instances you may need to apply both solutions.
More fundamentally though, what are you doing still installing games into your Program Files folder? Stop it, NOW!

DOES JSGME WORK UNDER WINDOWS 7?
Yes.

ARE THERE ANY USER GUIDES?
The included Help file is a great start. However, there's also numerous online visual guides. One I like is here... http://www.matrixgames.com/forums/tm.asp?m=1773663

WILL THIS VERSION ALLOW ME TO USE ONE CENTRAL INSTALLATION OF JSGME?

Yes! With this version you can either install JSGME individually into each game (as you do now) or you can take advantage of the new "Start in" change, which allows you to install JSGME to a central location and point it to each of your games through creating shortcuts. To do this:
- install JSGME to a central location (it does not matter where). Keep the "Create a desktop icon" selected
- once installed, DO NOT RUN! Copy and paste the newly created JSGME desktop shortcut as many times as you have games and change the "Start in" folder of each shortcut to point to each game's base folder
- rename each shortcut to something meaningful, such as "JSGME - GWX", "JSGME - WAC", "JSGME - IL2" etc

Now just double-click the shortcut that corresponds to the game that you want to mod.

Mods are still stored within each game's MODS folder--just like now--but you only need to worry about one copy of JSGME.exe. Using JSGME with subsequently installed games simply means copying, pasting and editing an existing shortcut. And whenever JSGME is updated, you only need to install it once.

I WANT TO USE A CENTRAL INSTALLATION OF JSGME BUT I DON'T KNOW HOW TO CREATE SHORTCUTS. THE HELP FILE IS USELESS AND TELLS ME NOTHING!
The Help file only contains information on using JSGME. Creating shortcuts is a general computing skill, thus covered by your OS Help file. If you don't know how to create or edit shortcuts, then:

a) continue using JSGME as you always have, that is, installing individually into each game that you want to use it with; or
b) show your desktop, press F1 and follow the Microsoft Help instructions for creating shortcuts; or
c) Google "creating desktop shortcuts".

HOW DO I CREATE AND EDIT A SHORTCUT?
Show your desktop, press F1 and follow the Microsoft Help instructions for creating shortcuts. Alternatively, Google "creating desktop shortcuts". Resist the urge to ask in this thread.

WHAT'S A SHORTCUT?
I'm sure by now you've picked up where this is heading.

DO I NEED TO DISABLE MODS BEFORE INSTALLING?

Read my first post again...carefully...

I CURRENTLY HAVE A MOD ENABLED THAT HAS AN "=" IN THE TITLE. WHAT SHOULD I DO?
Email me the details before you install the latest version of JSGME and I will guide you through the best way to salvage the situation. The manual workaround is fairly simple.

EVERYTIME I ENABLE THE "WHACKYDOO" MOD I GET A CTD. THIS IS OBVIOUSLY A JSGME BUG AS ALL OTHER 436 ENABLED MODS WORK PERFECTLY!!! WHAT ARE YOU DOING ABOUT IT?
Nothing! I provide support for the mechanics and use of JSGME, I do not provide support for the specific mods that you apply through JSGME. If you have a problem with mod x overwriting mod y or mod z crashing your game, pls post elsewhere, like on the associated modder's release thread.

SH3CMDR KEEPS CRASHING MY GAME. WHY?
Erm, this is a JSGME-only thread.

WHAT'S STILL TO COME?

There's a few ideas I am toying with, primarily:
- adding ability to load/save mod profiles via command line switches (/l and /s)
- adding ability to remove folders
- adding ability to auto-disable subsequent mods when attempting to disable a "greyed out" mod
- adding option to compress the backup folder (I'm not sure this is worth it this day and age, but people still keep asking...)
- ignoring folders during conflict checking (I have this written down, but have no idea now what it's about)
JScones is offline