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Old 02-21-17, 06:25 PM   #100
Jeff-Groves
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I'd need the complete files to test what I'm pretty sure works.
But here's what I would do.
Remove the textures from the dat.
Then in the Roster file add this................

[Texture 1]
TextureName=data/Sea/NBB_KGeorgeV/NBB_KGeorgeV_T01.tga
LightmapTextureName=data/Sea/NBB_KGeorgeV/NBB_KGeorgeV_O01.tga
NormalmapTextureName=data/Sea/NBB_KGeorgeV/NBB_KGeorgeV_N01.tga
StartDate=19410701
EndDate=19551231
Frequency=3

[Texture 2]
TextureName=data/Sea/NBB_KGeorgeV/NBB_KGeorgeV_T01.tga
LightmapTextureName=data/Sea/NBB_KGeorgeV/NBB_KGeorgeV_O02.tga
NormalmapTextureName=data/Sea/NBB_KGeorgeV/NBB_KGeorgeV_N01.tga
StartDate=19401211
EndDate=19551231
Frequency=1

Changing the needed info of course.
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