Thread: Fast Attack
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Old 07-01-17, 09:42 AM   #10
Nippelspanner
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Quote:
Originally Posted by wathomas777 View Post
Now if only we could kill the mission timer.....
We can!
There is a mod for it that completely disables it.
Look in the Subsim download section for it, can't miss it!


I think I know the mission you're talking about.
Failed it the first time, not being fast enough, but it worked out - with only a few minutes time left - on the second try.
It is an earlier mission, Persian Gulf campaign, isn't it?

Also, remember that you do not have to complete a mission to advance in the campaign. Failure will reflect on your score, though, and maybe you lose command if you fail too often, I do not know, but I would imagine so considering the "career simulation" inside FA.
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