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Old 06-22-08, 06:45 AM   #864
nirwana
Sonar Guy
 
Join Date: Jun 2008
Posts: 380
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Default I checked out several setups

To avoid any probs i enabled/disabled the mods being docked
  • I started with OLE 1.2.6 and gwx 2.1 and some independently working mods like lifeboat 3b, no medals, brunsbüttel/holtenau etc. only, no other supermods. Inspite setting it to full reality it still was too easy to seek and destroy.
  • Next thing i tried was to add the dark files to it and it was a well balanced setup.
So far only the fact that i have to close the ship idenfication book to use the tool in the scope propperly (it is sometimes hiding the area of the rings i have to take mesurments) was a bit annoying. No prob to get close enough (up to a range as close as approx. 1.5 km) to set up the TDC by the tool without being detected even at daylight and perfect wheather for the beach with scope up.
  • Now i disabled OLE 1.2.6 and dependend mods and activated OLE 2 special only with the in the tut recommended reality settings. Suddenly i was unable to use my standard attack preparation procedures. Since the magnification of the attackscope is well below OLE 1.2.6 fixed and the target doesnt show me its full sideprofile in perfect attackposition the target has to come very close to me to get descend measurements with the tool. So I pulled the scope out and locked on the target at 2900m which i got later by using a saved session surfacing and the WO to investigate what went wrong and start using the tool. After approx. 6s (not enough to finish the measurements and lower scope to avoid detection) the freighter increase speed and made a U-turn. No way to get a descend shot anymore except using artillery to take it out.
  • Now i added OLE 2 with one of its texture mods hoping that it will decrease the visual range of everyone including AI ship to compensate it. To my surprise it seems that it has only an effect on my side in the daytime. The freighter was still able to detect me at this range. At night it seems to work. Without moonlight i was able to get closer then the minimumrange to use torps without detection though i see just a black wall and depend on the bearing and distance msgs of the WO to make a snapshot.
Even at a safe distance of >= 4km running or stationary parallel at 90 degree surfaced or submerged to the target it is virtually impossible for me to get reliable numbers for the TDC with the OLE special tool to use them later in a no scope submerged daytime attack or night attack regardless of being surfaced or not to sink it.

The fixed magn of the attackscope with this zoom level requires in my opinion such a close distance that the risc of being detected daytime is a bit too high.

At the moment im trying the tactic to let the target pass being submerged with scope lowered and raise it as soon as its showing me basicly the tail at a distance of at least 800m to take the measurement for a later attack where is have to raise the scope only for brief moment to lock and fire. The distance i have to extract later in the final attack by the maptools or from the WO if its a surface/night attack. Using this tactic the freighter didnt detect me. But i have my doubts if this really works well especially with escorted convoys.

Perhaps there is a better solution to do it in a less time consuming way. I dont like to go back to 1.2.6 but if the new tactic wont work in a descend way i have no choice. But perhaps i simply miss sth important to use the mod in the right way...who knows.



Atm my brain feels like crispy chicken wings in the 25 pieces bucket at KFC.
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