a couple of questions
first of all, I'm considering the ARB WideGui 1920x1080 mod for my installs. All of which are GWX 3.0. I do have a few questions for you guys.
1. The readme says to place the ARB WideGui v0.3, 1920x1080 directly into the SH III game folder. Can I activate this mod via JSGME instead, just like the ARB WideGui Hotfix v0.3.1 which is activated via JSGME ?
2. What does the optional mod "Adaptation for English & Deutsch" do ? I couldn't find anything on this in the Readme's.
3. I'm pretty bad at ID'ing ships, will I have Weapons Officer assistance for this, or is this 100% manual ?
I will use the TychoSH3Patch v3, I'm good there and understand how to do that.
thanx Jerry CA45
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