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Old 01-02-17, 09:22 PM   #3
Stewy1
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Thanks Chazly for the helpful and speedy reply.

So, just to clarify, in my trigger - I can set it to damage the 'enemy ship' to an equivalent of 50% (==). Do you know what that means in the context of the what the trigger will do?

Also, what does != mean in the context of damaging a ship in a trigger? Sorry, that was a typo on the original post

Stew
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