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Old 05-18-07, 08:35 AM   #32
FooFighters
Grey Wolf
 
Join Date: Oct 2005
Location: The Netherlands
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Quote:
Originally Posted by MaxT.dk
Quote:
Originally Posted by FooFighters
No that one is for damage models.. I mean the "ship normal maps" option in the options menu.

It was stated in the first readme.. But I checked it and it's gone in the last one.
Strange? But I will put it back in there. Thanks
I've just tried to turn on and off that setting and in both cases my sub had the old original rusty skin...

Here's preview of my Balao skin folder (X:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\Submarine\NSS_Balao)

Any other ideas?

(as said, renaming the new skin files to *_lr.* worked, but that's not a "JGSME compatible", is it?)
Somehow.. somewhere you're game uses low-res skins.
I don't know how :hmm:

If you unpack the rar file.. And change the name of the dds skin files.
And then put it in the mods map of JGSME.. then it is compatible.

But it still a route around the the problem.. somewhere you're game is using low-res textures.
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