Quote:
Originally Posted by bstanko6
I think what should be done, in my opinion, is nix KSD, and phase in a copy of SHCommander!
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Maybe a project then for later in the year.
KSDCommander sources already explains how to parse the save game files.
Compiling and installing SQL to get KSD service up and running locally explained to me the database structure requirements.
Finally I've already written a client/server/database app for a separate personal project (the server runs on Raspbian, and the client runs on Linux/PC and Android), so it would be a case of reading the KSD sources and rewriting the functionality around my framework.