CinC Battleforce,
I'm not sure you can do that. The triggers in this editor are practically useless. You could add a Rendomly Generated Group near your patrol area and it would generate something depending on what you tell it to do. I did try using a map zone for the patrol area and set it as the trigger for a RGG and the RGG was there but I think it generated itself, because the time was set to 1 hr and It took more time than that to check it oul.
One thing I did notice, I set the Random group up with four Japanese Merchants and when I sunk the first one, it said Neutral unit destroyed. It had a Jap flag and I set it up as Jap but the game called it neutral. ??
Peabody
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