View Single Post
Old 06-20-17, 01:09 PM   #15
Tinman764
Chief
 
Join Date: Dec 2010
Location: U-32's Wintergarten
Posts: 325
Downloads: 177
Uploads: 0
Default

Quote:
Originally Posted by Onkel Neal View Post
Interesting, we haven't heard much praise about the dynamic campaign or randomly generated adversaries. Imagine if the campaign had been heavily scripted....

When I get some time I really want to explore making single missions where the enemy ships vary greatly in placement and inclusion, like a randomly generated skirmish mode.
There are improvements to be made there, for sure.

For one thing, I'm not sure how realistic it is to expect a sub to patrol the Denmark Strait, then head over to the Barents Sea and then down to southern Norway. I don't think the campaign takes into account the distances you need to travel.
Or I could be wrong and this could be totaly expected in war time for a nuke boat.

We also need a way to request an RTB for rearm and repairs.

I'd also like to be able to focus into an area of the map and get intel on known and projected movements. When to expect the next observation, etc. to help plot intercept courses or avoid ASW units.
Tinman764 is offline