Thread: [WIP] Lighthouses mod
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Old 11-03-17, 04:11 PM   #667
Aquelarrefox
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Join Date: Apr 2013
Location: Buenos Aires
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Quote:
Originally Posted by Kendras View Post
Hello ! I think there is not a lot of time to wait before having some nice lighthouses for the SH3 environment. The first one, La Plate, was nearly ready, until we discover that the color was not historical. Then, other lighthouses are on the way ! It all depends on the artist of this thread : Gap. If it only depended on me, there would be probably already half a dozen of new lighthouses available and placed at the proper locations. But Gap is so more talented than me, I can wait (now for one entire year !) !

The new light ship is a nice project, but I would give priority to lighthouses first, at least the standard models.

Incredible work, I want to install in my game, I post if you realise it place make a separate files to much with any alternate version of files, I'm using aterrain, land and script layers from wac5 into nygm.

Wich sorrycoast have been done actually?
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