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Old 09-14-05, 06:14 AM   #14
The Avon Lady
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Join Date: May 2005
Location: Jerusalem, Israel
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Originally Posted by The Avon Lady
In which case, is there an easy way to determine what the grid boundaries and IDs are in the mission editor's map?

Suppose I want to set up a map zone surrounding a particular grid, say AE76. Can this be easily achieved by some sort of visual identification of the grids in the mission editor?
I asked the question. I'll answer it: no. However, there are 2 workarounds to accomplish this.

The first one is to drag the players sub in the mission editor to the location you want to identify by grid number. Save the mission, start the mission in SH3, go straight to the navigation map and you've got the gird number. Remember to zero out the player sub's random radius start location before doing this.

Another method is to download and install the MQK Converter utility. Unfortunately, its data file does not contain info for the lattitude/longitude location in my mission. Oh well!
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