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Old 08-02-17, 03:50 PM   #44
The Bandit
Sonar Guy
 
Join Date: Sep 2002
Location: Canada
Posts: 395
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Quote:
Originally Posted by Shadriss View Post
Incorrect. As an example, the SPALT-9080 (BQQ-9) TA system originally used on OHIOs were not clip-ons. Not in the way you suggest, anyhow. It did require that we surface, send a team topside to make the physical and electrical connection, then dive the ship again (STUPID DESIGN!), but it did not require a tug or tender... just time, guts, and hopefully smooth seas. The array was still stowed in the ship's superstructure, and once connected was deployed just like the TB-16 or -23.
Hm, trying to remember where I got that from. I remember reading that's how the older British 2046 TA worked, and that they got the design from the Americans but the method wasn't well liked because of the limits it introduced. I understand that shark-bites were also a problem.

Aside from possibly losing it on the bottom, I imagine it would probably be important WHERE it was lost, I can't imagine anybody being too thrilled with a gift like that being left off Murmansk ect. At the same time, I do recall HMS Conqueror being reportedly involved in a secret op to steal a Soviet TA with a "cow-catcher" type assembly added to the bow of the boat, I could easily see the Soviets trying to do the same thing (I think they did that to a frigate at some point if I'm not mistaken).

One thing I would propose though, because I think it would make for a great addition to the game, at the initial "contact encounter" screen before the battle starts (where you can choose to close range and what not) I think that it would be good if we could pick the state of the TA here (streamed or stowed) as well as being told about the depth under the keel to help you make your decision.
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